Extra Material
Additional Recommended Books
- Handbook of Virtual Environments: Design, Implementation, and Applications. 2nd Edition. K. S. Hale, K. M. Stanney, Eds. 2014.
- 3D User Interfaces: Theory and Practice. D. A. Bowman, E. Kruijff, J. J. LaViola, and I. Poupyrev. 2014.
- Understanding Virtual Reality: Interface, Application, and Design. W. R. Sherman and A. B. Craig. 2012.
Developer Resources
Best Practices
- Oculus Best Practices Guide
- Unity XR Best Practices
- Optimization for VR in Unity
- Leap Motion’s Best Practices
Research Articles
- Can your eyes make you sick?: Investigating the Relationship between the Vestibulo-ocular Reflex and Virtual Reality
- Stereoscopy and the Human Visual System
- Optometric and Perceptual Issues with Head-mounted Displays